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6. Which block menu guides the Sprite in the game?
(a) Operator
(b) Motion
FOR ONLINE READING ONLY
(c) Control
(d) Sensing
7. What will happen to a sprite if the number in the “go to
(step)” block increases?
(a) The sprite will move faster
(b) The sprite stops
(c) The sprite moves backward
(d) The sprite turns right
8. What will happen if you arrange Scratch instruction blocks
in the wrong order?
(a) The program will function slowly
(b) The program will not function correctly
(c) The program stops
(d) The speed will increase
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